Chess Titans brings the classic strategy game to life with three-dimensional graphics and animation.
Open the Games folder by clicking the Start button . In the search box, type games, and then, in the list of results, click Games Explorer.
Double-click Chess Titans.
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Click a piece, and then click the square where you want to move it. Legal moves are shown in blue.
If you need to finish a game later, just exit the game, and then click Save. The next time you play, you'll be asked whether you want to continue your saved game. If so, click Yes.
You can adjust the difficulty level, sound and animation settings, and more.
(Don't see it? Check Where are my games?)
Click the Game menu, and then click Options.
Make your choices, and then click OK.
You can choose different board and piece styles.
Click the Game menu, and then click Change Appearance.
This guide is designed to get you started. More in-depth insight on this complex game can be found online or in your local library.
Chess Titans is a game for two players, dubbed White and Black. The goal is to capture your opponent's king. In the game, this is known as a checkmate.
Chess is played on a board with 64 squares. Each player begins with 16 pieces, lined up in two rows. The first row is occupied by pieces called pawns. The next row contains: a king, a queen, two rooks, two bishops, and two knights.
White goes first, then players alternate turns.
Click a piece and then click the square where you want to move it. When you select a piece, Chess Titans shows you where it can move by highlighting the square in blue; squares with enemy pieces available for capture are shown in red.
One square in any direction—forward, backward, sideways, or diagonally. The king is the game's weakest piece, and its most important.
An unlimited number of unoccupied squares in any direction. The queen is the game's most powerful piece.
An unlimited number of unoccupied squares, but only forward, backward, or sideways.
An unlimited number of unoccupied squares, but only diagonally.
In the shape of an "L"—two squares in any direction, a 90-degree turn, and then one more square. The knight is the oddball of the game. Knights are also the only pieces that are allowed to jump other pieces.
Two squares forward on its first move, one square forward thereafter. Exception: pawns capture enemy pieces by moving diagonally.
It's illegal to move into a square occupied by one of your own pieces. If you enter a square held by your opponent, the occupying piece is deemed captured and removed from the board.
A checkmate occurs when the king is trapped by an enemy piece with no available escape route. When this happens, the king's square will glow red.
In additions to the moves allowed for each piece, the game of chess also has strategic maneuvers. Here are a few that you can try:
This defensive maneuver—designed to protect your king—involves moving two pieces at once. It's the only time in chess that this is legal. In a castle, the king moves two spaces sideways, while the rook moves to the space the king skipped over.
You're only allowed to castle if your king and rook are both in their original positions, the king isn't in check, and there are no pieces blocking the maneuver. If castling is possible, Chess Titans shows where the king should go by turning the square purple. To make the move, click the square.
This rare but useful offensive move—from the French for "in passing"—is legal only under certain circumstances. It occurs when one of your pawns is stationed in the fifth row, and an enemy pawn in an adjacent column attempts to advance two squares on its first move.
Normally the enemy pawn would evade capture (remember, pawns attack on the diagonal). By employing an en passant, you can move your piece diagonally to the empty square behind the enemy pawn to capture it. This is legal only if executed immediately following the enemy pawn's first move.
Advance a pawn clear across the board, and you can promote it to rook, knight, bishop, or queen. This increases the number of powerful pieces in your army. Upgrading to queen is typically the best strategy.
Chess Titans is a complex strategy game, and success depends on planning ahead, paying attention to your opponent, and making adjustments as the game goes on.
Because the strategy used in a game of chess can be complicated, hundreds of helpful books have been written about mastering the game. As players become more interested in the game, they often look to these references for more advanced information. What we can explain to you here is limited to the object of the game, how to start a game, and how to move each piece on the board.
The object of the game is to put your opponent's king in checkmate. Each player has one king. As you capture your opponent's pieces, you'll gradually make the opposing king more and more vulnerable to capture. When your opponent's king cannot move out of the way of your pieces before your next turn, you've won the game. When you see a bold red square under your king, it's in check, and your opponent has won.
At the beginning of a game, the chess board features two groups of 16 pieces, each arranged in two rows, with one piece to a square. As you move your pieces forward across the board, you and your opponent will try to occupy the same squares. If you can move one of your pieces to a square that your opponent occupies, you capture that piece and remove it from the board. This reduces the size (and strength) of your opponent's set of pieces.
Open the Games folder by clicking the Start button , clicking All Programs, clicking Games, and then clicking Games Explorer.
If Chess Titans is not available, you might need to turn on the Games feature. For more information about turning on the Games feature, see Where are my games?
If you don't have a saved game, Chess Titans starts a new game. If you have a saved game, you can continue your previous game.
To make your first move, click a piece and then click the square where you want to move it.
Players take turns moving their pieces across the board, moving one piece per turn. Squares where you can move your pieces will be blue; squares where you can capture an opponent's piece will be red. Players can't move to a square occupied by a piece from their own army, but any piece can capture any other piece from the opponent's army. The six types of pieces that make up your army can move in the following ways:
Pawns. Pawns can only move forward, and only one square at a time. On the first move, however, a pawn can move forward either one or two squares. Pawns move forward diagonally to capture opposing pieces.
Rooks. Rooks can move forward, backward, or sideways in either direction for as many squares as you decide to move them.
Knights. Knights can move two squares in any direction, and then turn 90 degrees and move one more square. Knights are the only piece that can jump over other pieces while moving. All other pieces must stop when another piece (of either color) is in their path.
Bishops. Bishops can move diagonally, in any direction, and for as many squares as you decide to move them.
Queens. Queens can move as far as you want to move them in any direction (forward, back, sideways, and diagonal) as long as they travel in a straight line. Next to the king, the queen is the most valuable piece in your army.
Kings. Kings can move one space in any direction. Slow moving and hard to protect, the king is the prize you must guard from your opponent.
The first time you play the game, you'll select a difficulty level somewhere between one and ten.
Practice patience. If you see a good move, take the time to look for a better one before you take your turn.
Take advantage of castling. In a single move to protect your king, you can move your king two spaces sideways and your rook to the space that the king skipped over. You can only do this if there are no pieces in between them, neither piece has moved in the game, and your opponent does not gain a more direct attack at the king as a result of the move. If castling is available to you, the square that you can move the king to will turn purple and then, when you click that square, your king and rook will move.
En passant. If a pawn is about to capture one of your pawns that hasn't moved, you may decide to move that pawn forward two squares. If you do, it's more exposed for one turn. During the next turn, your opponent can move to the square where your pawn is, or to the square behind that, and capture your pawn. After that one turn, your pawn is normally vulnerable again. Both armies' pawns are vulnerable this way.
Pawn promotion. If you advance a pawn all the way to the back row of your opponent's army, you can promote that pawn to rook, knight, bishop, or queen. This increases the number of powerful pieces in your army. Choosing the queen is usually the best strategic option.
You can adjust the difficulty level and other options in the Options dialog box.
Select the check boxes for any options you want to turn on, and then click OK.
If you need to finish a game later, just close the game and click Save. The next time you start a game, the game will ask you whether you want to continue your saved game. To do so, click Yes.